Object canvas
Place audio objects on a 3D stage with millisecond-accurate timing and distance attenuation curves.
Every tool in the stack is tuned for spatial precision — from object placement to real-time binaural preview.
Place audio objects on a 3D stage with millisecond-accurate timing and distance attenuation curves.
Hear mixes in binaural, surround, or Atmos before export — no hardware switch required.
Start from calibrated room profiles for theaters, galleries, and XR stages in one click.
4.2×
Faster mix cycles
Teams ship spatial drafts in days, not weeks.
63%
Less revision rounds
Live preview cuts back-and-forth with clients.
28
Export formats
From binaural MP4 to full Atmos ADM bundles.
24/7
Render queue
Cloud renders finish while you sleep.
We export Dolby Atmos ADM, MPEG-H, binaural stereo, 5.1/7.1 surround, and custom venue-specific channel maps.
Yes — share live preview links with password protection. Clients hear the mix in their browser with low-latency streaming.
Pro and Enterprise plans include on-site calibration or remote tuning sessions with our acoustic engineers.
Our REST and WebSocket APIs connect to major DSP platforms, show controllers, and XR engines.
Each plan includes a monthly render allowance. Overage is billed per minute at transparent rates with no surprise caps.
Start in the browser, scale to full venue deployments. Every tier includes live binaural preview and cloud render minutes.